INF2004_Project/frtos/motor/motor_direction.h

159 lines
4.1 KiB
C

/*
* @file motor_direction.c
* @brief control the direction of the wheels by setting the GPIO mask
* @author Richie
*/
#include "motor_init.h"
#include "magnetometer_init.h"
/*!
* @brief Set the direction of the wheels; can use bitwise OR to set both
* wheels such as DIRECTION_LEFT_FORWARD | DIRECTION_RIGHT_BACKWARD, it will
* set the left motor to go forward and the right motor to go backward within
* the same function.
* if the motor direction is not set, it will not move.
* @param direction The direction of the left and right wheels
* @param left_speed The speed of the left motor, from 0.0 to 1.0
* @param right_speed The speed of the right motor, from 0.0 to 1.0
*/
void
set_wheel_direction(uint32_t direction)
{
gpio_put_masked(DIRECTION_MASK, 0U);
gpio_set_mask(direction);
}
/*!
* @brief Set the direction of the wheel to opposite direction using bit mask
*/
void
revert_wheel_direction()
{
uint32_t current_direction = gpio_get_all();
uint32_t reverted_direction = current_direction ^ DIRECTION_MASK;
gpio_put_masked(DIRECTION_MASK, 0U);
gpio_set_mask(reverted_direction & DIRECTION_MASK);
}
void
turn_left_90()
{
set_wheel_direction(DIRECTION_RIGHT_FORWARD);
set_wheel_speed(90u, &g_motor_right);
float initial = g_motor_right.speed.distance_cm;
for (;;)
{
if (g_motor_right.speed.distance_cm - initial >= 17.f)
{
set_wheel_speed(0u, &g_motor_right);
break;
}
vTaskDelay(pdMS_TO_TICKS(5));
}
vTaskDelay(pdMS_TO_TICKS(1000));
g_motor_right.speed.distance_cm = initial;
g_motor_left.speed.distance_cm = initial;
}
void
turn_right_90()
{
set_wheel_direction(DIRECTION_LEFT_FORWARD);
set_wheel_speed(90u, &g_motor_left);
float initial = g_motor_left.speed.distance_cm;
for (;;)
{
if (g_motor_left.speed.distance_cm - initial >= 17.f)
{
set_wheel_speed(0u, &g_motor_left);
break;
}
vTaskDelay(pdMS_TO_TICKS(5));
}
vTaskDelay(pdMS_TO_TICKS(1000));
g_motor_left.speed.distance_cm = initial;
g_motor_right.speed.distance_cm = initial;
}
//void
//spin_left_90()
//{
// set_wheel_direction(DIRECTION_LEFT);
//
// set_wheel_speed_synced(90u);
//
// float initial = g_motor_left.speed.distance_cm;
// for (;;)
// {
// if (g_motor_left.speed.distance_cm - initial >= 7.5f)
// {
// set_wheel_speed_synced(0u);
// break;
// }
// vTaskDelay(pdMS_TO_TICKS(5));
// }
// vTaskDelay(pdMS_TO_TICKS(1000));
// g_motor_left.speed.distance_cm = initial;
// g_motor_right.speed.distance_cm = initial;
//}
//void
//spin_right_90()
//{
// set_wheel_direction(DIRECTION_RIGHT);
//
// set_wheel_speed_synced(90u);
//
// float initial = g_motor_right.speed.distance_cm;
// for (;;)
// {
// if (g_motor_right.speed.distance_cm - initial >= 7.5f)
// {
// set_wheel_speed_synced(0u);
// break;
// }
// vTaskDelay(pdMS_TO_TICKS(5));
// }
// vTaskDelay(pdMS_TO_TICKS(1000));
// g_motor_right.speed.distance_cm = initial;
// g_motor_left.speed.distance_cm = initial;
//}
//void
//spin_to_yaw(float target_yaw)
//{
// float initial_yaw = g_direction.yaw;
//
// // if it will to turn more than 180 degrees, turn the other way
// if ((target_yaw > initial_yaw) && (target_yaw - initial_yaw < 180.f)
// || ((target_yaw < initial_yaw) && (initial_yaw - target_yaw >= 180.f)))
// {
// set_wheel_direction(DIRECTION_LEFT);
// }
// else if ((target_yaw > initial_yaw) && (target_yaw - initial_yaw >= 180.f)
// || ((target_yaw < initial_yaw)
// && (initial_yaw - target_yaw < 180.f)))
// {
// set_wheel_direction(DIRECTION_RIGHT);
// }
//
// set_wheel_speed_synced(90u);
//
// g_use_pid = false;
//
// for (;;)
// {
// if (initial_yaw == target_yaw)
// {
// set_wheel_speed_synced(0u);
// break;
// }
// vTaskDelay(pdMS_TO_TICKS(5));
// }
// g_use_pid = true;
//}